
Use a rope on the second shaft and descend to the third level of the vault. Scavenge the area for loot, including a Colt Rangemaster hunting rifle, a leather jacket, and another rope (inside the locker). Head towards the broken elevator and use the rope on the shaft to descend to the second level. There are a few giant rats and mole rats in the area. Open the hatch and descend into the vault. The vault entrance is hidden in the uninhabited shack. Many of these traders are located in the Hub.Īfter acquiring the rope, go to Vault 15.
It can also be purchased from certain traders. It can be found on certain bookshelves in Shady Sands.
The easiest way to do this is to buy or steal it from Seth at the entrance to Shady Sands. Enter Shady Sands (there is a green circle denoting a location uncovered during the travel to Vault 15). Return to Vault 13 and hand over the water chip to the overseer, Jacoren.Įxit the cave and travel towards Vault 15. Travel to the third floor via the elevator and take the water chip from the command center. Enter the vault through the manhole in the adjacent cell to the ghoul's cell. (optional) Free and speak to the imprisoned ghoul in the cell. Bypass Harry the super mutant with either a high Speech skill, Sneak skill, or violence. Travel to Watershed area (northern most section). Travel to Necropolis and enter the sewers. (optional) Travel to the Water Merchants, and ask them to send water to Vault 13. (optional) Get the holodisk from the Library. Descend to level 3, enter the area were the command center should be (earn 500 experience for discovering the destroyed command center). On the second level another rope can be found in the locker in a side room on the way to the second broken elevator shaft. Enter Vault 15 and use the rope on the broken elevator shaft. Travel to Vault 15 and enter the abandoned shack. Travel to Shady Sands, located on the path to Vault 15.